Only you can decide if the extra plugins are worth the scratch. The coolest addition is the L1 which is great for mastering. This bundle has a lot more plugins than the other two bundles, but it is a lot more expensive and doesn’t really add any go to plugins that are essentials. The two main go to plugins you will add above the Mus 2 bundle are the Renaissance Reverb and Renaissance Vox, two of my other favorite plugins. This is the next step up if you can afford just a bit more. Waves Renaissance Maxx Bundle price check It includes the Renaissance EQ and Renaissance Compressor which are two of my favorite plugins ever. This is the bundle I recommend people use as the entry point to the Waves sound and experience. Their software plugins are top notch, stable, sound great, and the company stands by its products and customers. If you want to step up to what a lot of pros are using and take your home studio recording to the next level then Waves processors will make a good investment. If you are using moderately capable DAW software it probably came with some eq and a compressor. When it comes to plugins I am a big fan of Waves processors. Threshold: adjust for about 8-10dB gain reduction.More “in your face” kick drum compression Threshold: adjust for about 3-6dB gain reduction.You adjust the threshold control until you are getting your desired reduction level. You don’t have a reduction level control on your compressor. ![]() I’m not afraid to get the gain reduction up to -10dB or higher when necessary though. I like to get about -3dB of gain reduction for subtle kick drum compression. You should be able to see the reduction increase (more into the negative range) as you lower the threshold of the compressor. This will sometimes be labeled gain reduction or will just be a meter that seems to work backwards, going down or showing negative values on each kick drum hit. All good compressors have some kind of meter or way to gauge your signal reduction. Reduction level is the amount your kick drum is being compressed. Sometimes you need to bring up the sustain or level out an uneven performance or you might be looking for the ultra compressed modern sound. If I have a very consistent drummer with great dynamics then I often will skip compressing the kick drum at all. Start here to get a ringy bottom end with less attack Start here to get a more traditional kick drum sound Start here to get a solid, full kick drum sound with plenty of click More click (beater) +6dB at 6.0kHz Kick drum eq recipes I will often use a peaking band with the Q set to around 3. You remove some of the mud and clean up your kick drum sound by cutting a thin band in the 250-300Hz range. Mud is not one of the big three because it is a bad thing! We want the opposite of mud in our mix, especially on the kick drum. A peaking band works well on the click (Q around 1.5) but a high shelf can be used to enhance the bleed of the snare wires in the kick drum mic. You can find the click up around the 6-8kHz range. This is the sound of the beater actually hitting the drum head. Click works in conjunction with smack to help bring a kick drum through a dense mix. At first thought you might not attribute click as a quality desired in a kick drum sound. I always use a peaking band for the smack and keep the Q parameter in the 1 to 1.5 range.Ĭlick is exactly what you think it is. Microphones specifically tailored to kick drums will often have a bit of a presence bump somewhere in this range. I like to start my search for smack in the 3-5kHz range. ![]() This is the frequency range that helps the ear identify individual kick drum hits. Smack is the primary attack of the kick drum. ![]() Be careful not to overdo it with the shelf though, things can get blurry fast in the sub frequency ranges. I typically use a normal, peaking band for the boom but you can experiment with a low shelving band here if your kick drum is lacking girth. A more traditional, ringing boom will be found a bit higher, perhaps in the 100Hz range. You can find a cleaner, modern sound boosting around the 50-60Hz area. These are three key elements that can be used to describe the sound of a kick drum.īoom is where the low end thud of the kick drum comes from. All you need in your home studio is a four band eq to start shaping the kick drum sound of your dreams! The kick drum big three: boom, smack, click Start by trying a few of these eq and compressor settings and tweak them in to suit your specific starting drum sound and desired results. While every kick drum has an individual sound there are some general guidelines you can follow to get a great start in shaping your drum’s sound. This article explores some great mix recipes for equalizing and compressing your kick drum tracks. There is no reason to settle for lackluster kick drum sounds on your home recording.
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